Comments on: Mario Adventure – Mario 3 Hack – Review by Mike https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/ Sat, 23 May 2015 18:20:38 +0000 hourly 1 https://wordpress.org/?v=5.5.3 By: Ana-kun https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-179659 Sat, 23 May 2015 18:20:38 +0000 http://cinemassacre.com/?p=28583#comment-179659 Incredible. That hack seems like it is actually better than the original SMB3. I will definitely try it some day.

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By: fallout1312 https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-169995 Sun, 23 Nov 2014 20:24:17 +0000 http://cinemassacre.com/?p=28583#comment-169995 thanks Mike. You always review cool games Ive never seen before. Ill have to try and get my hands on a copy of this. Good review. Very informative like always. I love it. You and James are great! <——- That's a dead or alive great too lol…..GREAAAT! lol…I hope yall know what Im talking about.

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By: OMA https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-169696 Wed, 19 Nov 2014 03:02:45 +0000 http://cinemassacre.com/?p=28583#comment-169696 In reply to Wig Fitzpatrick.

Funny, this game hack is from 2004, as the label actually says, and Adventure Time started in 2010. Maybe it’s just the reproduction cart that is recent.

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By: LOLerKing https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-169567 Mon, 17 Nov 2014 03:24:35 +0000 http://cinemassacre.com/?p=28583#comment-169567 Please Do Mari0(Mario + Portal)

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By: goodpenisbadpenis https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-169539 Sat, 15 Nov 2014 18:10:52 +0000 http://cinemassacre.com/?p=28583#comment-169539 I rather play Mario 3.

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By: varehouse https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-169444 Thu, 13 Nov 2014 12:01:49 +0000 http://cinemassacre.com/?p=28583#comment-169444 I think that randomness is cool. Gives it more replay value I think..

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By: Nicholas Steel https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-163925 Fri, 26 Sep 2014 19:43:02 +0000 http://cinemassacre.com/?p=28583#comment-163925 Checkpoint’s aren’t an issue, multiple checkpoints are. Super Mario Bros, Super Mario Bros 2, Super Mario Bros USA, Super Mario Bros 3 and Super Mario World and god knows what other classic NES/SNES Mario games all had at least one check point in the levels.

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By: OneBagTravel https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-163862 Wed, 24 Sep 2014 15:45:38 +0000 http://cinemassacre.com/?p=28583#comment-163862 Checkpoints for the New Super Mario Brothers games are a must due to how long the levels are. Play any level in NSMB U and then play any level in SMB3. The ladder is extremely short, I’d even say 1/4 the average level length of NSMB U.

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By: skwij https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-163755 Tue, 23 Sep 2014 10:48:37 +0000 http://cinemassacre.com/?p=28583#comment-163755 Cool hack and a cool video! Good to have another Mike video. Thanks!

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By: Dwedit https://cinemassacre.com/2014/09/13/mario-adventure-super-mario-bros-3-hack/#comment-163698 Mon, 22 Sep 2014 17:29:26 +0000 http://cinemassacre.com/?p=28583#comment-163698 Two things about this hack…

It was designed on an emulator that used a lighter color palette than the real thing, so when the colors are shown on a more accurate emulator or hardware, they are way too dark.

It was designed for emulators which did not properly emulate the MMC3’s IRQ counter. So the game does things that normal games would never do, such as use background graphics directly as sprites, which is a no-no on the MMC3. This causes the IRQ counter to be ticked more times than it should be, and the status bar triggers earlier in the frame than normal. Net result is the status bar appearing about 32 pixels higher than normal.

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