Comments on: Axiom Verge (PS4) Mike & Ryan https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/ Fri, 11 Mar 2016 14:18:36 +0000 hourly 1 https://wordpress.org/?v=5.5.3 By: Emma Ridener https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-192868 Tue, 08 Dec 2015 14:50:41 +0000 http://cinemassacre.com/?p=29524#comment-192868 I like these videos of modern games with Mike and Ryan. I hope the reaction to Ryan isn’t too negative. He seems like a nice guy.

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By: karel1 https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-179799 Wed, 27 May 2015 21:58:19 +0000 http://cinemassacre.com/?p=29524#comment-179799 In reply to Vkmies.

I’d Happily listen to Ryan any day of the week as opposed to Doug or Pat. There seems to be a far more easy flowing chemistry between Ryan and the other Hosts; as opposed to guests like Pat or Doug. Ryan is pretty laid back and seems infinitely more approachable – far less likely to come across as having a Superority complex.

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By: The Kaleidoscopic God https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-179137 Wed, 13 May 2015 06:06:29 +0000 http://cinemassacre.com/?p=29524#comment-179137 In reply to Santa Horse.

I feel ya, Santa.

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By: OmegaDez https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-179090 Mon, 11 May 2015 15:10:08 +0000 http://cinemassacre.com/?p=29524#comment-179090 In reply to Vkmies.

Ryan IS pretty cool. And he always knows what he’s talking about. Unlike JonTron, who annoys me with every non-accurate comment he makes. -_-

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By: John Arce https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-178514 Sun, 26 Apr 2015 15:08:16 +0000 http://cinemassacre.com/?p=29524#comment-178514 In reply to Kent Gissing.

it’s just you.

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By: OMA https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-178479 Sat, 25 Apr 2015 17:55:52 +0000 http://cinemassacre.com/?p=29524#comment-178479 This would be perfect for the 3DS to get 1:1 pixel matching like in Shovel Knight, but I’ll take the Vita version when it comes out.

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By: Kent Gissing https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-178473 Sat, 25 Apr 2015 14:06:59 +0000 http://cinemassacre.com/?p=29524#comment-178473 Could you like not use the word “hard” so much when referring to difficult games? XD … I know it usually says “easy, medium, hard” when adjusting the difficulty settings in games.. but still, it just carries with it weird connotations.. XD … i’m giggling like a schoolgirl here 😀 maybe that’s just me. ^^

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By: mike420 https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-178465 Sat, 25 Apr 2015 05:21:00 +0000 http://cinemassacre.com/?p=29524#comment-178465 digitals suck on xbox one they like to fuck up n say u dont own em please insert disc

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By: David Reid https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-178393 Tue, 21 Apr 2015 18:34:16 +0000 http://cinemassacre.com/?p=29524#comment-178393 ryan seems legit, no problem with him at all being involved in this stuff. keep up the awesome work team! also, YOU GUYS SHOULD DO SPELUNKY!!!!! its another ps4 downloadable game and it is so fun and HARD, and there’s a deathmatch mode. you guys would love it lol.

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By: SoTH https://cinemassacre.com/2015/04/11/axiom-verge-ps4-mike-ryan/#comment-178250 Fri, 17 Apr 2015 11:17:59 +0000 http://cinemassacre.com/?p=29524#comment-178250 I only skip dialog etc. after I’ve learned what I need to learn about the back-story and have enough context of the world I’m being placed in, plus if the scene isn’t incredibly interesting or drags out for too long. Without back story, those graphics are as good as a skin and are JUST graphics to look at.

It’s not unlike any toy or board game. While not a narrative format themselves, they have back-stories and settings for the propose of playing with them, from crafting a world to play in or interact with to extending slightly or even help creating activities, events, objectives, obstacles and goals.

So, for example, Clue is about being stuck in a house and solving the murder, and thus so is the game-play, as its being executed in the format of a game.

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